Today we mainly looked at the sequencer in unreal engine. We got different scenes from fab marketplace and used the sequencer to create many cinematic shots. We learnt about the camera in unreal engine, how it can be animated and how to change various settings such as focal length, focus distance and aperture to get a desired look. We also learnt how to compile different shots, utilizing cuts to make a scene.
I also had the opportunity to discuss an idea I had for the design project with Serra. She told me she liked the idea, as it is in an area that she is personally interested in. She also gave me various suggestions on different approaches I could take to get the best results