This week we covered rendering and post processing in unreal engine. We learnt how LUTs can be used to apply a particular color grade to a scene. We also looked into rendering and render settings. We learnt about good rendering practices and the various settings that are both efficient and give the best looking results
Project Update: I asked my cousin, who writes, to help me write a poem that would be narrated during the show. He wrote the poem based on the vision I had which I shared with him. He also sent me a recording of him narrating it which was really helpful because it gave me an idea of what the scenes would look like, what kind of camera motion I should plan for and how long the scenes should run