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Week 8: Industry Introduction

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Week 7: Hand Poses

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Week 1: Golden Poses

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Week 2: Weight in Animation

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Week 3: Acting in Animation/ Critiquing Juice Box Falling

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Week 4: Critiquing Juice Box Acting Blocking/ Golden Poses

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Week 5: Pose to Pose Animation/ Critiquing Polished Juice Box Acting Animation

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Week 6: Pose to Pose Workflow/ Critiquing Pose to Pose Animation

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Maya with George/Ting

Week 7: Critiquing Vanilla Walk Cycle Blocking/

My walk cycle attempt in steps

I was advised to rotate the ball backwards and forwards on the x-axis to create a head bobbing effect

On Friday with Ting, we looked into hand poses. We discussed the importance and hand poses, and the stories the poses can tell. Just like the body, it is important to have golden poses for the hands as well. She mentioned that having bad hand poses is the easiest way to identify a junior animator. We also went through different rule of thumb for hand posing, such as grouping, cupping and leading finger

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Maya with George/Ting

Week 1: Planning and Animating Bouncing Ball