Categories
Advanced and Experimental with Ting

Week 10

This week, Ting’s lecture focused on acting and subtext, exploring the idea that what a character says is often different from what they actually mean. She emphasized the importance of “show, don’t tell” and how great acting comes from understanding the thoughts and intentions beneath the dialogue. We looked at examples from animation and discussed how body language and acting choices can communicate meaning without explicitly stating it. Ting also introduced us to the 11 Second Club, a long-running animation challenge where animators create their own interpretations of the same 11-second audio clip. I found it fascinating how the exact same line could result in completely different performances depending on the animator’s choices and the subtext they wanted to convey. This became the basis for our first assignment after the Easter break. Although we were not expected to begin animating immediately, Ting encouraged us to spend the break thinking about the hidden meaning behind our chosen dialogue and how we wanted to communicate it through acting rather than simply illustrating the words.

Alongside this, we were given another assignment based on the previous week’s industry talk. The task was to interview a professional artist we admired, with the aim of practicing professionalism while also gaining insight into the realities of the industry. I was fortunate enough to interview freelance 3D artist and animator Ali Tomineek, whose work I have admired for years, especially through Instagram. I was surprised by how generous he was with his time and how openly he shared his journey. He spoke about transitioning from video editing into animation, building an audience online and choosing the freelance route because of the creative freedom it offered. One thing that stood out to me was his emphasis on passion and experimentation. He described learning animation as similar to learning how to swim: you can only truly learn by jumping in and doing it. Hearing about the realities of freelancing and his ability to maintain a distinctive artistic voice made me think differently about the many paths available in the industry.

Over the break, I also revisited my “Heavy Object / Change of Mind” shot. Taking Ting’s earlier advice to start again, I approached the assignment with a completely different mindset. I switched to using the Bony rig, which made it easier to separate the body into sections and animate them in passes. Instead of trying to animate everything at once, I focused on the hips first, then the back, arms and other body parts. I also changed my workflow by making sure that different controls shared the same keyframes. Previously, I had a tendency to key things inconsistently, which often left me lost when making adjustments. Keeping controls aligned made the animation process much smoother and easier to manage. Although starting over initially felt like admitting defeat, it ultimately resulted in a much stronger shot and taught me the importance of having a workflow that is both organized and flexible.

Looking back, this week tied together many of the themes we have explored throughout the term. Whether through acting, career advice or body mechanics, the common thread seems to be intentionality. Strong performances come from understanding what a character is thinking, successful careers come from being deliberate about the kind of artist you want to become, and effective animation workflows come from making clear decisions rather than working chaotically. It felt like a fitting way to conclude the term before moving into more dialogue-focused work after the break.

Categories
Advanced and Experimental with Nigel

Week 10

This week was the final session before the term break, so there was no formal lecture. Instead, Nigel was available to answer questions and discuss our progress, while most of us focused on completing other deadlines before the break. The session felt more relaxed than previous weeks and provided a good opportunity to reflect on the direction of my research.

During this time, I made the decision to move away from my original research idea and focus on a topic that aligns more closely with my Final Major Project. My current interest is exploring how directors guide audience attention in 360 animated films compared to traditional films. Unlike conventional filmmaking, where framing naturally directs the viewer’s gaze, 360 experiences give the audience much greater control over what they see, creating different challenges for storytelling and visual communication.

Having a clearer topic before the break was useful because it gave me something concrete to research independently. I plan to spend some time over the holidays looking at existing studies, case studies and examples of immersive storytelling to better understand the techniques used to direct attention within 360 environments. This should help me make a strong start on the literature review assignment when we return next term.

Categories
Advanced and Experimental with Nigel

Week 9

This week’s session focused on the differences between quoting, paraphrasing and summarising in academic writing. We discussed when each approach should be used and how they can help support an argument while avoiding plagiarism. One of the main points was that paraphrasing should be used most often, as it demonstrates an understanding of the source material while allowing the writer to maintain their own academic voice.

The lecture also explored situations where direct quotations are appropriate, such as when using definitions, statistics or specific wording that would lose meaning if rewritten. In contrast, summarising was presented as a way of giving a broad overview of a topic rather than providing detailed evidence. Although I was already familiar with these concepts, the session helped clarify the different purposes they serve within academic writing.

As I begin researching for my literature review, this session felt particularly relevant. I often find myself relying too heavily on quotations when taking notes, so it was useful to be reminded that paraphrasing is generally more effective in demonstrating understanding and building a stronger argument. Going forward, I want to focus on engaging more critically with sources rather than simply repeating what authors have said.

Categories
Advanced and Experimental with Nigel

Week 8

This week consisted of individual tutorials with Nigel to discuss our developing thesis ideas and progress towards the draft literature review. The one-to-one was useful because it allowed me to talk through my current research direction and receive more specific feedback than is possible during group sessions.

During the tutorial, I explained that I was considering moving away from my original topic on animation in advertising and projection mapping. While I still find that area interesting, I felt that it might not connect strongly enough with my Final Major Project, which is planned as a 360 animated short film. Nigel agreed that it was worth considering a topic that would better support both the written and practical components of the course.

We discussed several possible research directions related to 360 storytelling and immersive media. The conversation made me realise that there are many interesting questions surrounding audience engagement, immersion and viewer agency within 360 experiences. Although I had not settled on a final research question by the end of the tutorial, I left with a much clearer sense of direction and a stronger understanding of how my thesis could directly support the development of my Final Major Project.

Categories
Advanced and Experimental with Ting

Week 9

This week, instead of our usual lecture, Ting gave an industry talk focused on preparing us for life after university. She spoke about the hierarchy within animation studios and the different career paths available depending on individual interests and strengths. It was interesting to hear about the variety of roles that exist beyond simply being an animator, and how different departments work together throughout a production. She also discussed the differences between working at large studios, smaller companies and as a freelancer, which gave me a broader understanding of the industry.

A large part of the talk focused on employability and professionalism. Ting shared advice on finding internships and entry-level positions, as well as the importance of networking and maintaining a strong portfolio. She stressed that studios are not only looking for technical ability but also for people who are reliable, easy to work with and able to communicate effectively. Hearing this reinforced the importance of collaboration, something that has been a recurring theme throughout the year.

I found the session particularly insightful because it made the animation industry feel much more approachable. Up until now, I have mostly been focused on completing assignments and improving my technical skills, but the talk reminded me that there is also a professional side to animation that is equally important. It encouraged me to think more seriously about how I present my work and what kind of artist I want to become. More than anything, it was reassuring to hear that careers are rarely linear and that there are many different paths into the industry, provided you continue learning and remain open to opportunities.

Categories
Advanced and Experimental with Nigel

Week 7

This week’s session revisited many of the topics we had covered so far, including developing research questions, structuring literature reviews and identifying suitable sources. Rather than introducing a completely new topic, the lecture acted as a useful recap and provided an opportunity to reflect on the progress we had made towards defining our thesis projects.

We also looked at resources related to academic writing, including literature review structure and writing effective introductions. The discussion reinforced the importance of creating a clear connection between the research question, the literature being reviewed and the overall argument of the thesis. It was helpful to revisit these ideas as I began thinking more seriously about how my own research could be structured.


This week also made me reflect on whether my current research topic is the right fit for the practical work I want to create later in the course. Although I am still interested in animation in advertising and projection mapping, I have started considering whether my thesis should align more closely with my Final Major Project, which is currently planned as a 360 film. The idea of researching audience engagement, immersion and viewer behaviour within 360 storytelling feels more connected to the work I will be producing. At this stage I have not made a final decision, but the session encouraged me to think more carefully about how my research and practical work could support one another throughout the project.

Categories
Advanced and Experimental with Ting

Week 8

This week was a little different as we took a trip to the Cinema Museum to present our Project 1 work. For my presentation, I decided to continue developing the same core idea I had explored during last term’s presentation: a 360° animated film about the effects that growing up in an abusive household can have on a young boy. Rather than focusing on the complete story, I used Project 1 as an opportunity to test some of the technical and visual elements that I hope to incorporate into the Final Major Project. Presenting in a different environment and seeing everybody’s work outside the classroom made the experience feel much more professional and encouraged me to think about how to communicate ideas clearly.

During the presentation, I explained my technical approach and the role audience attention would play in the experience. Since the film is intended to be viewed in 360°, I wanted the viewer’s experience to depend partly on where they choose to look. I discussed my experiments with gaze detection in Unreal Engine, where sounds become louder when the camera points towards certain objects, subtly guiding the viewer’s attention without forcing it.

I also showed the results of a lighting test, which allowed me to experiment with the mood and atmosphere I hope to achieve in the final film. Alongside these tests, I presented mood boards and visual references that helped communicate the tone and style I am aiming for.

Looking back on the presentation, I realised that Project 1 had achieved exactly what Ting intended it to do: test one important aspect of the Final Major Project rather than trying to solve everything at once. Although the technical experiments were still relatively simple, they helped me understand what was possible and highlighted areas that would require further development. More importantly, presenting the work forced me to articulate my ideas clearly and think about how the technical systems support the emotional experience of the film. Seeing the reactions and questions from others also gave me confidence that the concept was strong enough to continue developing in the coming months.

Categories
Advanced and Experimental with Nigel

Week 6

This week’s session focused on developing a clear research question and identifying achievable objectives for the thesis. We discussed how broad interests need to be refined into focused research topics that can realistically be investigated within the scope of the project. Before the session, we were asked to submit potential research ideas to a Padlet, which provided an opportunity to see the variety of directions people were considering.

For my submission, I proposed researching the use of animation in advertising and creative campaigns, with a focus on experimental techniques such as projection mapping. I am particularly interested in how animation can move beyond traditional screens and be used in physical spaces to create more engaging experiences for audiences. Looking through other students’ ideas was also useful, as it highlighted how differently people were approaching their research and the range of topics that could be explored within animation.

One of the most encouraging parts of the session was receiving feedback from Nigel, who felt that my topic was viable and could work as a thesis project. Although the idea still needs to be refined into a more specific research question, the feedback gave me confidence that I am moving in a promising direction. It also made me realise that defining a research question is not about finding the perfect topic immediately, but about gradually narrowing down an area of interest into something focused and achievable.

Categories
Advanced and Experimental with Ting

Week 7

This week there was no formal lecture, with most of the time dedicated to feedback and individual support. However, Ting noticed that many of us were struggling with the facial transition assignment, so she paused to give a quick demonstration using one of the students’poses. Watching her work through the problem was extremely helpful because it showed how she approached the shot from broad changes down to smaller details. Rather than treating each pose as isolated keyframes, she focused on the transition itself and demonstrated how breakdowns, eye darts and subtle head movements helped create a more believable performance. Seeing the process unfold in real time made the assignment feel much less mysterious.

Using the feedback from previous weeks, I spent most of my time revisiting my own facial animation. Ting had pointed out that the transitions between expressions felt too slow and lacked enough breakdowns. She encouraged me to make some of the changes snappier and reminded me that the body and head should not remain completely still while the face moves. Adding these subtle movements made a surprising difference and helped prevent the character from feeling rigid. Although facial animation still felt challenging, I began to understand that expressions are not simply about moving facial controls but about creating a complete performance.

Facial Poses Transition Pass 2

I also continued working on my “Heavy Object / Change of Mind” shot, but by this point I realized I had become completely lost. After so many passes and adjustments, I had lost sight of what I was trying to achieve and found myself constantly fixing one thing only to break another. When I spoke to Ting about this, she suggested something I initially found difficult to accept: starting over. Since the Easter break was approaching, she recommended putting the shot aside and beginning again later with a clearer plan. After thinking about it, I realised this was probably the best option. Starting from scratch would allow me to focus on the Project 1 deadline coming up in a few weeks and, more importantly, give me the opportunity to rethink the shot and establish a better workflow. Although it felt frustrating to abandon so much work, I began to see that sometimes starting over is not a failure but an opportunity to apply everything I have learned with a fresh perspective.

Categories
Advanced and Experimental with Ting

Week 6

This week focused on eye animation and the role that blinks, eye darts and eyebrow movements play in creating natural facial performances. Ting explained that blinks should not be added randomly, but should serve a purpose, often accompanying changes in thought, attitude or direction. She also demonstrated how eye darts can make a character feel alive and emphasized the idea that thoughts lead the eyes and the eyes lead the body. After the lecture, she gave a short demonstration of her own workflow for animating eyes in Maya. I really enjoyed seeing this because it is easy to focus on principles in isolation, but watching an experienced animator actually apply them gave me a better understanding of the process and the order in which she tackles different parts of the face.


Our assignment this week was to connect the three facial poses we had created previously. At first I thought this would be similar to pose-to-pose body animation, but I quickly realised that facial animation has very different timing requirements. Expressions often change quickly and snappily, and the challenge was less about creating movement and more about figuring out when that movement should happen. I spent a lot of time experimenting with eye darts and blinks, trying to avoid making the transitions feel robotic. It was also interesting to think about which parts of the face should lead and which parts should follow. Although I found the process frustrating at times, it made me appreciate how much subtlety goes into facial animation and how much information can be communicated through very small changes.

Facial Poses Transition

I also revisited my “Heavy Object / Change of Mind” shot for another pass. Based on Ting’s feedback, I focused on improving the weight and paying more attention to the shape of the back when the character bent down to pick up the ball. However, I began to feel the effects of doing too many passes on the same shot. After making so many adjustments, I found myself becoming lost in the keys and struggling to remember the intention behind certain poses. Instead of making clear improvements, I was sometimes creating new problems while trying to fix old ones. This experience made me realise that there is a point where repeatedly tweaking an animation can become counterproductive.

Looking back, this week taught me an important lesson about iteration. While it is important to keep refining a shot, there is also value in knowing when to step back and simplify. Seeing Ting’s workflow reminded me that animation is often about making deliberate choices rather than endlessly adjusting every controller. I am beginning to understand that reference, planning and clarity are just as important as technical skill, and that sometimes taking a break from a shot can help reveal problems more clearly than another pass ever could.